Sojourn is a travel-assistant mobile and smartwatch application that allows users to have complete control and clarity over their travel planning choices. With a design emphasis on seamless user interaction, it allows traveling on vacation to become what it should be...
Restful.
Role: Lead Product Designer
Scope: Class Project
Duration: August 2023 - October 2023 (10 Weeks)
Tools: Figma, Adobe Photoshop, and Adobe Illustrator
Sojourn
Login Video Demo
Search Video Demo
Sojourn - Apple Watch
Context
Travelers want an application that allows them to seamlessly manage their travel itineraries when most convenient. A mobile and smartwatch application allows users have complete control over their travel visits.
Problem
Whether you’re planning a travel itinerary or traveling on a whim, deciding what to do on your time of relaxation should not cause you more stress. The design of competitor applications lack intuitive navigation and functions and use inconsistent design elements that lead to a poor user experience.
Solution
We designed a personalized smartwatch and mobile device linked application that allows users to see potential and upcoming travel destination attractions and visits in real-time. Users can develop their itineraries in the mobile application and view it on their smartwatch when convenient.
1
Search.
Create your dream vacation, explore new destinations, and stay updated on flights, stays, and rides.
Sojourn - Search
Sojourn
Sojourn - Save
2
Save.
Discover new and upcoming events and attractions, add them to an itinerary, and save your plan!
Sojourn
3
Sync.
Directly add or remove items from your itinerary and sync it to your smartwatch device!
Sojourn - Sync
Sojourn
Sojourn
4
Sojourn!
Sojourn
Research and Analysis

To derive a random sample representative of a diverse population, each group member recruited friends and family members of various demographics to be interviewed to gain a better understanding of what aspects of travel-assistant applications allow for seamless and efficient travel planning.

From the results, we gleaned several key insights and trends:

Theme 1: Beginner Accessibility
Novice travelers feel overwhelmed from visual clutter when using various services to plan out their trips due to lack of constraints and low visibility design and seek an application with increased accessibility and simple navigation.
Theme 2: All-in-one Design
Travelers use various trip-planning services to calculate the cost and duration of a single trip and prefer a single service.
Theme 3: Modern, Intuitive, and Personalized Design
Users want to be able to easily and directly see and manage their travel itinerary in an app with low visual clutter and noise.
Theme 4: Cross-Device App Compatibility
Users want to be able to efficiently refer to their travel itinerary without shuffling through multiple apps on their mobile device.

Conclusively, users are currently unable to attain the optimal travel planning experience and seek:

A simple and intuitive multi-device compatible app that addresses users’ pain points by streamlining services and allowing users to efficiently craft their desired travel itinerary.

Design Ideation

During team meetings, we discussed the feasibility of various app interface designs that incorporated the findings from the interviews and developed the low-fidelity wireframes and flowcharts to be referenced for the development of the app prototype below:

Flow 1: Searching for desired destination location
Flow 1: Searching for desired destination location
Sojourn - Flow 1
Flow 2: Creating a travel itinerary
Flow 2: Creating a travel itinerary
Sojourn - Flow 1

These flowcharts display the sequence of events in order to add a set itinerary in the mobile application and sync it to the smartwatch. We hypothesized that this would be an ideal design because...

  1. Each aspect of the design directly addresses a key insight and/or trend.
  2. The limited set of functions increase accessibility and user understanding of navigation options.
  3. Users are able to see personalized content (potential travel destinations) while giving them the opportunity to explore other content, increasing user engagement.
The Traveler User Persona

A majority of our interview participants belonged to several overlapping demographics. From this insight, we chose and developed a target user persona to best represent Sojourn’s intended user.

Sojourn - Eco
21 Years Old | Computer Science Major
User Story
Eco Valdes is 21 year old student studying computer science at Cornell University. With family living in Bermuda, it is difficult to plan trips back home in between classes due to his extracurricular commitments and studying for upcoming exams. For the upcoming spring break, Eco wants to find a nice place to travel to hang out with friends before returning home to visit family. As Eco has never traveled out of the country before, he has trouble learning about what places to visit and what to do. Attempting to plan out his trip itinerary, he feels overwhelmed as he is required to utilize various services and applications to get the job done.
Goals/Motivations
  • Stress-free exploration of potential travel destinations
  • Simple management of desired trip itinerary
  • Easy calculation of costs and trip duration
Pain Points
  • Travel apps and websites have poor navigation and accessibility with high visual clutter and noise
  • Too many options to plan trip overwhelms the user
Testing and Improvements

Based on various feedback from user testing conducted with the interview participants, the course professor, and fellow classmates, we repeatedly designed several iterations over the span of several weeks:

Filter Category Sorting
Filter Category Sorting
  • Based on feedback from several test users, we decided to add several filter options to improve navigation by allowing users to select specific categories to search by when arranging their trip itinerary.
  • This new feature streamlines user navigation by optimizing efficiency through sorting of desirable travel attractions.
Sojourn - Filter category sorting
Sojourn - Special Offer
Special Offer Travel Packages
Special Offer Travel Packages
  • To further simplify travel planning, we included pre-planned travel packages to act as an additional option for potential travelers.
  • This additional feature improves user experience by offering additional tailored travel options with lowered costs and time spent planning your travel itinerary by recommending plans related to your personal interests.
The Final Product

Below are the final prototype designs! All high-fidelity designs were created using Figma and Adobe Creative Cloud. All screens include updated functions based on our user testing insights.

Style Guide
Primary Colors
#480C0C
#A02929
#7E1111
Accent Colors
#310707
#BE2E2D
#FD4343
Logo
Sojourn
S
Application Icon
S
Typography
Font: Josefin Sans
Header: 25 pt. bold
Subtitle: 20 pt. bold
Activity button (Active): 15 pt. bold
Card header and filter button: 15 pt. regular
Activity button (Inactive) and body text: 15 pt. light
Button body text: 10 pt.light
Reflection

Designing a high-fidelity prototype of a mobile and smartwatch application such as Sojourn was a challenging yet fulfilling task. Moving forward, I would slow down during the design process and try to envision the product from the user’s perspective in addition to utilizing user testing and interview feedback. This would have allowed me to gain a better sense of the pain points faced by users who seek the functions and services of such an application and thus better design for it.

One of the greatest things I learned while designing Sojourn was to not get frustrated when an iteration (or several) are unsuccessful. They may have not been the optimal design, but they serve as a model for the future of what went wrong. Moving forward, I now recognize that in doing so that I did not fail, but instead identified ways that did not work.

Thank you for reading and please do not hesitate to contact me for work inquiries at vf73@cornell.edu or +1 (917) 470 6067!